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Seedance 2.5 x Midjourney v8.2 x GPT Image 2.5 Prompt Share SER MALIK, THE DROWNED

Prompt

Written by @itsPixieVerse
30-SECOND CINEMATIC INTRO VIDEO

Cinematic 2.5D animation in the style of fully painterly rendering, characters and environments look like gouache concept-art paintings in motion, visible brush texture on skin, cloth and buildings, flat posterized color blocks with hard-edged light shapes, matte finish, soft filmic volumetric lighting, shallow depth of field. NOT flat 2D cartoon, NO bold black outlines, NO cel-shading, NOT glossy CGI, NOT Unreal Engine, NO photorealism, no plastic skin.

CHARACTER: Ser Malik, a 10-heads-tall abyssal knight in oxidized black plate armor encrusted with calcified white sea barnacles and salt crusts, spired pointed helm, tattered dark surcoat drapes, carrying a colossal two-handed greatsword and battered tower shield.

SETTING: The Drowned Coast. Black-sand volcanic beach, monolithic jagged sea-stacks, crashing white ocean breakers, heavy salt spray mist under a storm-swept twilight sky.

CINEMATOGRAPHY & CHOREOGRAPHY (6 CUTS | 30 SECONDS):
00:00-00:05 (Shot 1 | The Surf Emergence): Macro low ground-level tracking; surging white ocean foam parts as massive, barnacle-crusted iron sabatons slowly emerge from the black waves, crushing wet volcanic pebbles with immense weight.
00:05-00:10 (Shot 2 | Rise of the Sentinel): Low-angle tracking push-in; Malik strides out of the ocean surf, seawater streaming in heavy sheets from his tattered surcoat and armor plates, towering 10 heads tall against the stormy sea.
00:10-00:14 (Shot 3 | The Visor Void): Tight close-up on the spired iron helm; brine water drains from the dark visor slit, revealing cold, faint teal soul-gleam eyes burning silently within the abyss of the helmet.
00:14-00:19 (Shot 4 | The Unsheathing): Wide dynamic cut; Malik grips the hilt of his massive greatsword, drawing it from his shoulder with a heavy, grinding metallic drag that echoes over the crashing waves; his shredded black cloak snaps violently in the gale.
00:19-00:25 (Shot 5 | The Shoreline Shockwave): Speed-ramp tracking; Malik plants the colossal greatsword point-first into the black sand with two hands; the impact detonates an architectural flat-painted shockwave of sea mist and spray that violently parts the storm clouds overhead.
00:25-00:30 (Shot 6 | Poster Hero Frame): Locked extreme low-angle hero shot; Malik stands motionless leaning both gauntleted hands on the pommel of his colossal greatsword, lightning flashing across the churning ocean behind him, illuminating the calcified white barnacles on his dark armor. Hold for 3 seconds.

clear three-layer depth: foreground wet black shingle and seaweed cropped in silhouette, Malik fully resolved in midground with maximum value contrast, background jagged sea-stacks and crashing waves dissolved in 75% dark ocean mist. Weighty natural character animation, tattered cloth, water drainage, and sea foam reacting to violent coastal gales.

AUDIO DESIGN: Roaring ocean surf, heavy grinding metal-on-metal armor footsteps, water splashing on stone, cold blade draw scrape, colossal resonant ground-thud impact, deep howling wind decaying into solitary breathing inside the iron helm.

PROHIBITIONS (INLINE NEGATIVES): Friendly knight, shiny polished armor, clean clothes, bright saturated fantasy, photorealism, glossy CGI render, smooth 3D plastic skin, anime cel outlines, lineart, camera drift, extra limbs. 100% stylized 2D gouache painting.
Model
Seedance
Duration
30s

Original post

Seedance 2.5 x Midjourney v8.2 x GPT Image 2.5 Prompt Share SER MALIK, THE DROWNED SOVEREIGN -- Three centuries on the ocean floor, and the steel still holds. Made with Seedance 2.5 on @nemovideoai Prompts in Replies 👇 https://t.co/ajWNwmZQai https://t.co/4DelRcmH4X

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