来自 X · Motion Transfer

AI video gets expensive when you let the model guess everything. I teste

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AI video gets expensive when you let the model guess everything.

I tested a different Seedance workflow:

Motion reference → open-source depth/control maps → structured generation → Seedance.

Result:

• fewer rerolls
• better motion control
• more consistent output
• less credit wasted

The interesting part isn’t the dancing cat.

It’s that better control before generation can be cheaper than brute-forcing generations until one works.

AI video shouldn’t be a slot machine.

Give the model structure first.

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