来自 X · Motion Transfer
AI video gets expensive when you let the model guess everything. I teste
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AI video gets expensive when you let the model guess everything. I tested a different Seedance workflow: Motion reference → open-source depth/control maps → structured generation → Seedance. Result: • fewer rerolls • better motion control • more consistent output • less credit wasted The interesting part isn’t the dancing cat. It’s that better control before generation can be cheaper than brute-forcing generations until one works. AI video shouldn’t be a slot machine. Give the model structure first.
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